Class BLEHIDGamepad

BLEHIDGamepad Class

Description

A class used for creating and managing a BLE HID Gamepad.

Syntax
class BLEHIDGamepad

Members

Public Constructors

BLEHIDGame pad::BLEHIDGamepad

Constructs a BLEHIDGamepad object

Public Methods

BLEHIDGa mepad::setReportID

Set HID report ID for the HID Gamepad

BLEHIDGame pad::gamepadReport

Send a HID Gamepad report

BLEHIDGa mepad::buttonPress

Send a HID Gamepad report indicating buttons pressed

BLEHIDGame pad::buttonRelease

Send a HID Gamepad report indicating buttons released

BLEHIDGamepad ::buttonReleaseAll

Send a HID Gamepad report indicating no buttons pressed

BLE HIDGamepad::setHat

Send a HID Gamepad report indicating hat switch position

BLEH IDGamepad::setAxes

Send a HID Gamepad report indicating position of all axes

BLEHIDGam epad::setLeftStick

Send a HID Gamepad report indicating position of axes corresponding to left analog stick

BLEHIDGame pad::setRightStick

Send a HID Gamepad report indicating position of axes corresponding to right analog stick

BLEHIDGa mepad::setTriggers

Send a HID Gamepad report indicating position of axes corresponding to triggers

BLEHIDGamepad::BLEHIDGamepad

Description
Constructs a BLE object
Syntax
BLEHIDGamepad::BLEHIDGamepad();
Parameters
The function requires no input parameter.
Returns
The function returns nothing.
Example Code
Example: BLEHIDGamepad
Notes and Warnings
By default, the BLEHIDGamepad class assumes the HID report descriptor implements a gamepad device with 16 buttons, 6 16-bit axes and an 8-direction hat switch. This class will not work if a different gamepad report descriptor is implemented.

BLEHIDGamepad::setReportID

Description
Set HID report ID for the HID Gamepad.
Syntax
void setReportID (uint8_t reportID);
Parameters
reportID: The report ID for the gamepad device, corresponding to the HID report descriptor.
Returns
The function returns nothing.
Example Code
Example: BLEHIDGamepad
Notes and Warnings
HID report ID should start at 1. Some systems may consider a report ID of 0 as invalid.

BLEHIDGamepad::gamepadReport

Description
Send a HID Gamepad report.
Syntax
void gamepadReport (hid_gamepad_report_t* report);
void gamepadReport (uint16_t buttons, uint8_t hat, int16_t x, int16_t y, int16_t z, int16_t Rz, int16_t Rx, int16_t Ry);
Parameters
report: pointer to gamepad report structure containing data on all inputs
buttons: bitmap indicating state of each button. 1 = pressed, 0 = released.
hat: position of hat switch. Valid values:
– GAMEPAD_HAT_CENTERED = 0
– GAMEPAD_HAT_UP = 1
– GAMEPAD_HAT_UP_RIGHT = 2
– GAMEPAD_HAT_RIGHT = 3
– GAMEPAD_HAT_DOWN_RIGHT = 4
– GAMEPAD_HAT_DOWN = 5
– GAMEPAD_HAT_DOWN_LEFT = 6
– GAMEPAD_HAT_LEFT = 7
– GAMEPAD_HAT_UP_LEFT = 8
x: position of x axis. Integer value from -32767 to 32767.
y: position of y axis. Integer value from -32767 to 32767.
z: position of z axis. Integer value from -32767 to 32767.
Rz: position of Rz axis. Integer value from -32767 to 32767.
Rx: position of Rx axis. Integer value from -32767 to 32767.
Ry: position of Ry axis. Integer value from -32767 to 32767.
Returns
The function returns nothing.
Example Code
Example: BLEHIDGamepad
Notes and Warnings
NA

BLEHIDGamepad::buttonPress

Description
Send a HID Gamepad report indicating buttons pressed.
Syntax
void buttonPress (uint16_t buttons);
Parameters
buttons: bitmap indicating buttons pressed. 1 = pressed.
Returns
The function returns nothing.
Example Code
NA
Notes and Warnings
NA

BLEHIDGamepad::buttonRelease

Description
Send a HID Gamepad report indicating buttons released.
Syntax
void buttonRelease (uint16_t buttons);
Parameters
buttons: bitmap indicating buttons released. 1 = released.
Returns
The function returns nothing.
Example Code
NA
Notes and Warnings
NA

BLEHIDGamepad::buttonReleaseAll

Description
Send a HID Gamepad report indicating no buttons pressed.
Syntax
void buttonReleaseAll (void);
Parameters
The function requires no input parameter.
Returns
The function returns nothing.
Example Code
Example: BLEHIDGamepad
Notes and Warnings
NA

BLEHIDGamepad::setHat

Description
Send a HID Gamepad report indicating hat switch position.
Syntax
void setHat (uint8_t hat);
Parameters
hat: position of hat switch. Valid values:
– GAMEPAD_HAT_CENTERED = 0
– GAMEPAD_HAT_UP = 1
– GAMEPAD_HAT_UP_RIGHT = 2
– GAMEPAD_HAT_RIGHT = 3
– GAMEPAD_HAT_DOWN_RIGHT = 4
– GAMEPAD_HAT_DOWN = 5
– GAMEPAD_HAT_DOWN_LEFT = 6
– GAMEPAD_HAT_LEFT = 7
– GAMEPAD_HAT_UP_LEFT = 8
Returns
The function returns nothing.
Example Code
NA
Notes and Warnings
NA

BLEHIDGamepad::setAxes

Description
Send a HID Gamepad report indicating position of all axes.
Syntax
void setAxes (int16_t x, int16_t y, int16_t z, int16_t Rz, int16_t Rx, int16_t Ry);
Parameters
x: position of x axis. Integer value from -32767 to 32767.
y: position of y axis. Integer value from -32767 to 32767.
z: position of z axis. Integer value from -32767 to 32767.
Rz: position of Rz axis. Integer value from -32767 to 32767.
Rx: position of Rx axis. Integer value from -32767 to 32767.
Ry: position of Ry axis. Integer value from -32767 to 32767.
Returns
The function returns nothing.
Example Code
Example: BLEHIDGamepad
Notes and Warnings
NA

BLEHIDGamepad::setLeftStick

Description
Send a HID Gamepad report indicating position of axes corresponding to left analog stick.
Syntax
void setLeftStick (int16_t x, int16_t y);
Parameters
x: position of x axis. Integer value from -32767 to 32767.
y: position of y axis. Integer value from -32767 to 32767.
Returns
The function returns nothing.
Example Code
NA
Notes and Warnings
NA

BLEHIDGamepad::setRightStick

Description
Send a HID Gamepad report indicating position of axes corresponding to right analog stick.
Syntax
void setLeftStick (int16_t z, int16_t Rz);
Parameters
z: position of z axis. Integer value from -32767 to 32767.
Rz: position of Rz axis. Integer value from -32767 to 32767.
Returns
The function returns nothing.
Example Code
NA
Notes and Warnings
NA

BLEHIDGamepad::setTriggers

Description
Send a HID Gamepad report indicating position of axes corresponding to triggers.
Syntax
void setTriggers (int16_t Rx, int16_t Ry);
Parameters
Rx: position of Rx axis. Integer value from -32767 to 32767.
Ry: position of Ry axis. Integer value from -32767 to 32767.
Returns
The function returns nothing.
Example Code
NA
Notes and Warnings
NA