Class PMUClass

PubSubClient Class

Description
Defines a class of MQTT implementation for Ameba.
Syntax
class PubSubClient

Members

Public Constructors

PubSubClient::PubSubClient

Constructs a PubSubClient object

Public Methods

PubSubClient::setServer

Set MQTT server address and port

PubSubClient::setCallback

Set callback function

PubSubClient::setClient

Set WiFi client

PubSubClient::setStream

Set data stream

PubSubClient::connect

Attempt to connect to server

PubSubClient::disconnect

Disconnect from current session

PubSubClient::publish

Publish a message to server

PubSubClient::publish_P

Same as above

PubSubClient::subscribe

Subscribe to a topic

PubSubClient::unsubscribe

Unsubscribe to a topic

PubSubClient::loop

Keep MQTT session alive and process any queuing tasks

PubSubClient::connected

Check if client still connected

PubSubClient::state

Return connection state

PubSubClient::PubSubClient

Description
Constructs a PubSubClient object and, if applicable, sets server address, port, callback function, data stream and wifi client.
Syntax
PubSubClient::PubSubClient();
PubSubClient::PubSubClient(Client& client);
PubSubClient::PubSubClient(IPAddress, uint16_t, Client& client);
PubSubClient::PubSubClient(IPAddress, uint16_t, Client& client, Stream&);
PubSubClient::PubSubClient(IPAddress, uint16_t, MQTT_CALLBACK_SIGNATURE, Client& client);
PubSubClient::PubSubClient(IPAddress, uint16_t, MQTT_CALLBACK_SIGNATURE, Client& client, Stream&);
PubSubClient::PubSubClient(uint8_t *, uint16_t, Client& client);
PubSubClient::PubSubClient(uint8_t *, uint16_t, Client& client, Stream&);
PubSubClient::PubSubClient(uint8_t *, uint16_t, MQTT_CALLBACK_SIGNATURE, Client& client);
PubSubClient::PubSubClient(uint8_t *, uint16_t, MQTT_CALLBACK_SIGNATURE, Client& client, Stream&);
PubSubClient::PubSubClient(const char*, uint16_t, Client& client);
PubSubClient::PubSubClient(const char*, uint16_t, Client& client, Stream&);
PubSubClient::PubSubClient(const char*, uint16_t, MQTT_CALLBACK_SIGNATURE, Client& client);
PubSubClient::PubSubClient(const char*, uint16_t, MQTT_CALLBACK_SIGNATURE, Client& client, Stream&);
Parameters
client: the network client to use, for example WiFiClient
IPAddress: MQTT server address
port: port for MQTT, usually 1883 for unencrypted connection
MQTT_CALLBACK_SIGNATURE: callback function for MQTT
Stream: a stream to write received messages to
Returns
The function returns nothing.
Example Code
Example: MQTT_Basic

#include <WiFi.h>

#include <PubSubClient.h>

// Update these with values suitable for your network.

char ssid[] = “yourNetwork”; // your network SSID (name)

char pass[] = “secretPassword”; // your network password

int status = WL_IDLE_STATUS; // the Wifi radio’s status

char mqttServer[] = “test.mosquitto.org”;

char clientId[] = “amebaClient”;

char publishTopic[] = “outTopic”;

char publishPayload[] = “hello world”;

char subscribeTopic[] = “inTopic”;

void callback(char* topic, byte* payload, unsigned int length) {

Serial.print(“Message arrived [“);

Serial.print(topic);

Serial.print(”] “);

for (int i=0;i<length;i++) {

Serial.print((char)payload[i]);

}

Serial.println();

}

WiFiClient wifiClient;

PubSubClient client(wifiClient);

void reconnect() {

// Loop until we’re reconnected

while (!client.connected()) {

Serial.print(“Attempting MQTT connection…”);

// Attempt to connect

if (client.connect(clientId)) {

Serial.println(“connected”);

// Once connected, publish an announcement…

client.publish(publishTopic, publishPayload);

// … and resubscribe

client.subscribe(subscribeTopic);

} else {

Serial.print(“failed, rc=”);

Serial.print(client.state());

Serial.println(” try again in 5 seconds”);

// Wait 5 seconds before retrying

delay(5000);

}

}

}

void setup()

{

Serial.begin(38400);

while (status != WL_CONNECTED) {

Serial.print(“Attempting to connect to SSID: “);

Serial.println(ssid);

// Connect to WPA/WPA2 network. Change this line if using open or WEP network:

status = WiFi.begin(ssid, pass);

// wait 10 seconds for connection:

delay(10000);

}

client.setServer(mqttServer, 1883);

client.setCallback(callback);

// Allow the hardware to sort itself out

delay(1500);

}

void loop()

{

if (!client.connected()) {

reconnect();

}

client.loop();

}

Notes and Warnings
PubSubClient::PubSubClient(Client& client) would suffice for normal MQTT connection

PubSubClient::setServer

Description
Sets the server details.
Syntax
PubSubClient& PubSubClient::setServer(uint8_t * ip, uint16_t port)
PubSubClient& PubSubClient::setServer(IPAddress ip, uint16_t port)
PubSubClient& PubSubClient::setServer(const char * domain, uint16_t port)
Parameters
ip: the address of the server
port: the port to connect to, default 1883
domain: the address of the server
Returns
The client instance, allowing the function to be chained
Example Code
Example: MQTT_Basic
Notes and Warnings
NA

PubSubClient::setCallback

Description
Sets the message callback function.
Syntax
PubSubClient& PubSubClient::setCallback(MQTT_CALLBACK_SIGNATURE)
Parameters
MQTT_CALLBACK_SIGNATURE: a pointer to a message callback function called when a message arrives for a subscription created by this client.
Returns
The client instance, allowing the function to be chained.
Example Code
Example: MQTT_Basic
Notes and Warnings
NA

PubSubClient::setClient

Description
Sets the network client instance to use.
Syntax
PubSubClient& PubSubClient::setClient(Client& client)
Parameters
client: the network client to use, for example WiFiClient
Returns
The client instance, allowing the function to be chained
Example Code
NA
Notes and Warnings
NA

PubSubClient::setStream

Description
Sets the stream to write received messages to.
Syntax
PubSubClient& PubSubClient::setStream(Stream& stream)
Parameters
stream: a stream to write received messages to
Returns
The client instance, allowing the function to be chained.
Example Code
NA
Notes and Warnings
NA

PubSubClient::connect

Description
Connects the client to the server.
Syntax
boolean PubSubClient::connect(const char *id)
boolean PubSubClient::connect(const char *id, const char *user, const char *pass)
boolean PubSubClient::connect(const char *id, const char* willTopic, uint8_t willQos, boolean willRetain, const char* willMessage)
boolean PubSubClient::connect(const char *id, const char *user, const char *pass, const char* willTopic, uint8_t willQos, boolean willRetain, const char* willMessage)
Parameters
id: Client ID, a unique string identifier
user: Username for authentication, default NULL
pass: Password for authentication, default NULL
willTopic: the topic to be used by the will message
willQoS: the quality of service to be used by the will message
willRetain: whether the will should be published with the retain flag
willMessage: the payload of the will message
Returns
True – connection succeeded
False – connection failed
Example Code
Example: MQTT_Basic
Notes and Warnings
Client ID is required and should always be unique else connection might be rejected by the server.

PubSubClient::disconnect

Description
Disconnect the client
Syntax
void PubSubClient::disconnect(void)
Parameters
The function requires no input parameter.
Returns
The function returns nothing.
Example Code
NA
Notes and Warnings
NA

PubSubClient::publish

Description
Publishes a message to the specified topic.
Syntax
boolean PubSubClient::publish(const char* topic, const char* payload)
boolean PubSubClient::publish(const char* topic, const char* payload, boolean retained)
boolean PubSubClient::publish(const char* topic, const uint8_t* payload, unsigned int plength)
boolean PubSubClient::publish(const char* topic, const uint8_t* payload, unsigned int plength, boolean retained)
Parameters
topic: the topic to publish to
payload: the message to publish
plength: the length of the payload. Required if payload is a byte[]
retained: whether the message should be retained
– false – not retained
– true – retained
Returns
False – publish failed, either connection lost or message too large
True – publish succeeded
Example Code
Example: MQTT_Basic
Notes and Warnings
Default max packet size is 128 bytes.

PubSubClient::publish_P

Description
Publishes a message stored in PROGMEM to the specified topic.
Syntax
boolean PubSubClient::publish_P(const char* topic, const uint8_t* payload, unsigned int plength, boolean retained)
Parameters
topic: the topic to publish to
payload: the message to publish
plength: the length of the payload. Required if payload is a byte[]
retained: whether the message should be retained
– false – not retained
– true – retained
Returns
False – publish failed, either connection lost or message too large
True – publish succeeded
Example Code
NA
Notes and Warnings
NA

PubSubClient::subscribe

Description
Subscribes to messages published to the specified topic.
Syntax
boolean PubSubClient::subscribe(const char* topic)
boolean PubSubClient::subscribe(const char* topic, uint8_t qos)
Parameters
topic: the topic to subscribe to
qos: the qos to subscribe at
Returns
False – sending the subscribe failed, either connection lost or message too large
True – sending the subscribe succeeded
Example Code
Example: MQTT_Basic
Notes and Warnings
NA

PubSubClient::unsubscribe

Description
Unsubscribes from the specified topic.
Syntax
boolean PubSubClient::unsubscribe(const char* topic)
Parameters
topic: the topic to unsubscribe to
Returns
False – sending the unsubscribe failed, either connection lost or message too large
True – sending the unsubscribe succeeded
Example Code
NA
Notes and Warnings
NA

PubSubClient::loop

Description
A must method called regularly to allow the client to process incoming messages and maintain its connection to the server.
Syntax
boolean PubSubClient::loop(void)
Parameters
The function requires no input parameter.
Returns
False – the client is no longer connected
True – the client is still connected
Example Code
Example: MQTT_Basic
Notes and Warnings
A required method that should not be blocked for too long.

PubSubClient::connected

Description
Checks whether the client is connected to the server.
Syntax
boolean PubSubClient::connected(void)
Parameters
The function requires no input parameter.
Returns
False – the client is not connected
True – the client is connected
Example Code
Example: MQTT_Basic
Notes and Warnings
NA

PubSubClient::state

Description
Returns the current state of the client. If a connection attempt fails, this can be used to get more information about the failure.
All of the values have corresponding constants defined in PubSubClient.h.
Syntax
int PubSubClient::state(void)
Parameters
The function requires no input parameter.
Returns
-4 : MQTT_CONNECTION_TIMEOUT – the server didn’t respond within the keepalive time
-3 : MQTT_CONNECTION_LOST – the network connection was broken
-2 : MQTT_CONNECT_FAILED – the network connection failed
-1 : MQTT_DISCONNECTED – the client is disconnected cleanly
0 : MQTT_CONNECTED – the client is connected
1 : MQTT_CONNECT_BAD_PROTOCOL – the server doesn’t support the requested version of MQTT
2 : MQTT_CONNECT_BAD_CLIENT_ID – the server rejected the client identifier
3 : MQTT_CONNECT_UNAVAILABLE – the server was unable to accept the connection
4 : MQTT_CONNECT_BAD_CREDENTIALS – the username/password were rejected
5 : MQTT_CONNECT_UNAUTHORIZED – the client was not authorized to connect
Example Code
Example: MQTT_Basic
Notes and Warnings
NA